Oakferry Games

Oakferry Games

Small games,
drawn entirely in code

No sprite sheets. No sound packs. No accounts to make. Every mote of light and every note you hear is generated by the game as it runs.

New — coming to Google Play

One finger. One breath. Drift as deep as you dare.

Hold anywhere to inflate and rise. Let go and you sink. Drag to steer. That is the entire control scheme, and the reef gets denser the further you get.

The Fathomling title screen on a phone, with a Dive button glowing cyan against dark blue water.

The studio

Games you can finish a run of while the kettle boils

  • One control, learned in a second Every game here has a single input. The depth comes from what you do with it, not from a tutorial.
  • Nothing to sign up for No account, no email, no profile. Your best score lives on your phone and nowhere else.
  • Made for a family device A grown-up question stands in front of every purchase, and a Kids Mode tightens things further.
  • Tiny downloads Because the art and the sound are generated rather than shipped, there is very little to download.

Start with Fathomling

A calm dive that turns tense about ninety seconds in.